Transfer Consoles will now only show up if they are Active/Disabled on the minimap. New range indicator for Masterpiece(R) when available. codes? : r/eternalreturn - Reddit Follow the best twitter account to ever exist, get some rewards! Survive with your crew! In solo, you can choose to escape together or fight to become the lone escapee. (Cooldown: 3s). 2022. The new year leads to a wonderful new chapter in Lumia Island that we're hoping you all enjoy! ago. All content is subject to change upon actual update. It will expire after 7 days of acquisition. Eternal Evolution Gift Codes April 2023 - Pillar Of Gaming You will find the each 3 coupon codes near the snowmen! Starting Points for Dock, Uptown, Hotel, Archery Range have been added or adjusted. Other boxes have also been adjusted or deleted. read image description. From weapons to costumes, these codes are gold dust for gamers who want to up their game. The season pack containing pretty much everything being released in Season 7 will be available for purchase! Eternal Return 2-Character + 2-Skin Bundle Key Giveaway In celebration of a new 4v4 mode, Cobalt Protocol, Eternal Return is giving away a 2-Character + 2-Skin Bundle for its players. And get more than 100 items with mysterious charms! Unlock ER Passes from any season via ER Pass Hub! Upon entering a new area, aside from the Research Center, Silvia's attack speed and Skill Amplification are increased by 0.4%. 2 Epic Skins will be part of the Season 7 Pack. Don't forget to redeem! Come to eternal.gg social media page, and you may get the Eternal Return Coupon Codes info. Primordial Hex ItemsWill now deal different damage based on rarity. We are introducing new systems in Lumia Island for Season 7! You can go to the homepage of HotDeals.com and search for 'Eternal discounts'. The gear in the top-right of the client > support > use coupon. Then you can get all available coupons and deals in May. When you upgrade your ER Pass to ER Plus by using an upgrade pass, you instantly gain 19 levels from your current level! Estelle: Dying and reviving while Estelle is in her Hazard Shield (E) form will no longer cause her to stay in her Shield animation. With the pre-season, there is a LOT of shake ups for Characters and Items. - The rewards will be sent to in-game mail. Eternal Evolution Codes (January 2023) - MSN 216. Eternal Return also offers a variety of discounts and coupon codes to help customers save money on their purchases. ER Plus includes the ER Pass a 20 level boost. Youll receive your ranked rewards on September 1st after maintenance (KST). Global! To help you beat the heat, we're giving everybody some extra refreshing coupon codes! We will be changing up many of the character and weapon skill animations to allow for improved animation delay. Expires: May 8, 2023 11 used Get Deal $12.03 Average Savings Shopping At eternal.gg With Lowest Price Fancy more savings? It will expire after 7 days of acquisition. Well, now you can say screw the establishment! and simply walk out without losing any points. A Surveillance Camera is now granted to all players at the start of the game. In the future, weapon mastery will be more diverse and unique. COPYRIGHT 2022 NIMBLE NEURON CORPORATION. Items that have to be found in a specific zone will have an emphasized indicator. Eternal Return Coupon Codes May 2023 - 25% OFF . Season Activation google! *Each coupon lasts for the event duration written above. COPYRIGHT 2020 NIMBLE NEURON CORPORATION. As it has an idle mechanic, you can play it whenever you want, knowing . Season 5 Solos Tier List - Eternal Return (March 2022) If she visits all 15 areas, her Skill Amplification is increased by 10 and her attack speed is increased by 10%. Tap on the Confirmation button. We are editing some of the calculations done in game regarding multi-produced materials (such as Iron Sheet, Steel being produced as '2' when crafted) to be more accurate. New strategies await, new items with powerful abilities! might not work Remote Drone GuideWith the new Saved Plans, players may preset items that theyd want a Remote Drone to bring to them for a more comfortable delivery experience. If two teams have entered the Abandoned Dock (denoted by the question marks) question mark area, theyll have to fight for the privilege to use the submarine! With the Skill Amplification System Revamp for Season 7, Skill Amplification has been changed to now only act as another stat that skills can scale off of at a ratio. Get ready for him to go turbo with his new skills. Where do you type the code? Come to the webstore and add what you want to the shopping cart. The anomaly then disappears, returning after 25 seconds. Damage 30/65/100/135/170(+Attack Power 40%) 30/65/100/135/170(+Attack Power 20%)(+Skill Amplification 35%), Heal 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification20%) 20/40/60/80/100(+Attack Power 10%)(+Skill Amplification 10%), Damage 60/90/120/150/180(+Attack Power 50%)(+Skill Amplification 40%) 80/110/130/170/200(+Attack Power 25%)(+Skill Amplification 55%), 40/60/80/100/120(+Attack Power 30%) 40/60/80/100/120(+Attack Power 15%)(+Skill Amplification 25%), 70/110/150/190/230(+Attack Power 60%) 70/110/150/190/230(+Attack Power 30%)(+Skill Amplification 55%), Damage 80/100/120/140/160(+Attack Power 60%)~176/220/264/308/352(+Attack Power 110%) 80/100/120/140/160(+Attack Power 30%)(+Skill Amplification 40%)~176/220/264/308/352(+Attack Power 66%)(+Skill Amplification 88%), Damage 25/50/75/100/125(+Attack Power 60%) 25/50/75/100/125(+Attack Power 30%)(+Skill Amplification 40%), (REMOVED)Critical Strike Chance Increase 4/6/8%, Attack Power 0.1/0.35/0.6 Increase per 1% of Attack Speed Skill Amplification0.1/0.35/0.6 Increase, Pawn Damage 20/45/70/95/120(+Attack Power 65%) 20/45/70/95/120(+Attack Power 15%)(+Skill Amplification 45%), Queen Damage 30/60/90/120/150(+Attack Power 80%) 30/60/90/120/150(+Attack Power 20%)(+Skill Amplification 60%), Damage 30/75/120/165/210(+Attack Power 30%) 30/75/120/165/210(+Attack Power 15%)(+Skill Amplification 40%), Damage 65/110/155/200/245(+Attack Power 40%) 65/110/155/200/245(+Attack Power 15%)(+Skill Amplification 70%), Damage 125/250/375(+Attack Power 50%) 125/250/375(+Attack Power 30%)(+Skill Amplification 100%), Damage 5/10/15(+Attack Power 25%)(+Skill Amplification 10%) 15/25/35(+Attack Power 10%)(+Skill Amplification 20%), Damage 15/22/29/36/43/(+Attack Power 10/15/20/25/30%) 25/35/45/55/65(+Attack Power 10%)(+Skill Amplification 15/20/25/30/35%), Damage 50/120/190(+Attack Power 40%) 60/130/200(+Attack Power 20%)(+Skill Amplification 40%), Movement Speed Increase after Stargazing 3/7/11% 3/6/9%(+Skill Amplification 2%), Slow Amount 40% 30%(+Skill Amplification 3%), Damage 40/60/80/100/120(+Attack Power 45%) 60/90/120/150/180(+Attack Power 10%)(+Skill Amplification 50%), Damage 50/75/100/125/150(+Attack Power 70%) 50/75/100/125/150(+Attack Power 30%)(+Skill Amplification 50%), Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120(+Attack Power 15%)(+Skill Amplification 25%), Fall Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120(+Attack Power 15%)(+Skill Amplification 25%), Sun Conjunct Damage Increase:140/180/220/260%(REMOVED), Sun Conjunct Damage 180/252/324/396(+Attack Power 20%)(+Skill Amplification 100%), Moon Conjunct 2nd Triangle Damage (50/75/100/125% of original damage)(REMOVED), Moon Conjunct Damage per triangle 56/93/130/167(+Attack Power 15%)(+Skill Amplification 25%), Star Conjunct HP Recovery 38/62/86/110(+Skill Amplification 60%) 22/42/62/82(+Skill Amplification 6%), Basic Attack Damage (+Attack Power 35/35/40%) (+Attack Power 30/30/40%), Per Weapon Mastery Level Basic Attack Amplification 1.8% 2.1%, Double Shot(Q) Damage 35/90/145/200/255(+Attack Power 20%) 40/80/120/160/200(+Attack Power 20%)(+Skill Amplification 65%), Steady Shot(W) Damage 20/40/60/80/100(+Attack Power 35/40/45/50/55%) 20/40/60/80/100(+Attack Power 20/25/30/35/40%)(+Skill Amplification 19/23/27/31/35%), Min Damage 150/225/300(+Attack Power 50%) 150/225/300(+Attack Power 40%)(+Skill Amplification 60%), Max Damage 300/450/600(+Attack Power 100%) 300/450/600(+Attack Power 80%)(+Skill Amplification 120%), Per Weapon Mastery Level: Basic Attack Amplification 1.8% 2.1%, Damage 30/60/90/120/150(+Attack Power 50%) 30/60/90/120/150(+Attack Power 65%)(+Skill Amplification 30%), Damage per Stack 10/14/18/22/26(+Attack Power 17%) 10/14/18/22/26(+Attack Power 20%)(+Skill Amplification 10%), Damage 13/26/39/52/65(+Attack Power 35%)(+Skill Amplification25%) 13/26/39/52/65(+Attack Power 45%)(+Skill Amplification 20%), Damage 150/200/250(+Attack Power 40%) Damage 150/200/250(+Attack Power 60%)(+Skill Amplification 50%), Damage 30/55/80/105/130(+Attack Power 30%) 30/55/80/105/130(+Attack Power 40%)(+Skill Amplification 50%), Damage 30/55/80/105/130(+Attack Power 30%) 30/55/80/105/130(+Attack Power 40%)(+Skill Amplification 40%), Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180(+Attack Power 40%)(+Skill Amplification 50%), Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180(+Attack Power 40%)(+Skill Amplification 40%), Blowback(Ranged E) Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180(+Attack Power 50%)(+Skill Amplification 60%), Initial Damage 60/90/120(+Attack Power 40%) 60/90/120(+Attack Power 55%)(+Skill Amplification 55%), Initial Center Damage 100/125/150(+Attack Power 50%) 100/125/150(+Attack Power 65%)(+Skill Amplification 65%), Pulse Damage 40/60/80(+Attack Power 30%) 40/60/80(+Attack Power 30%)(+Skill Amplification 35%), Center Pulse Damage 60/80/100(+Attack Power 40%) 60/80/100(+Attack Power 40%)(+Skill Amplification 45%), 1st Hit Damage 60/80/100/120/140(+Attack Power 30%) 60/80/100/120/140(+Attack Power 45%)(+Skill Amplification 30%), 2nd Hit Damage 65/95/125/155/185(+Attack Power 45%) 65/95/125/155/185(+Attack Power 55%)(+Skill Amplification 40%), Damage 80/110/140/170/200(+Attack Power 40%) 80/110/140/170/200(+Attack Power 40%)(+Skill Amplification 60%), Enhanced Damage 110/145/180/215/250(+Attack Power 60%) 110/145/180/215/250(+Attack Power 60%)(+Skill Amplification 90%), Extra Basic Attack Damage after cast: 20/30/40/50/60(+Attack Power 35%) 20/30/40/50/60(+Attack Power 35%)(+Skill Amplification 20%), Damage 60/90/120(+Attack Power 50%) 60/90/120(+Attack Power 70%)(+Skill Amplification 35%), Lightning Strike(Q) Damage 25/50/75/100/125(+Attack Power 55%) 25/50/75/100/125(+Attack Power 60%), Volt Cannon(Overcharge Q) Damage 30/65/100/135/170(+Attack Power 65%) 30/65/100/135/170(+Attack Power 70%), Damage 25/35/45/55/65(+Attack Power 40%) 25/35/45/55/65(+Attack Power 50%)(+Skill Amplification 50%), Max Charge Damage 50/70/90/110/130(+Attack Power 80%) 50/70/90/110/130(+Attack Power 100%)(+Skill Amplification 100%), Sparkring Damage 30/75/120/165/210(+Attack Power 20%) 30/75/120/165/210(+Attack Power 25%)(+Skill Amplification 25%), Backstep(E) Damage 15/30/45/60/75(+Attack Power 20%) 15/30/45/60/75(+Attack Power 25%)(+Skill Amplification 25%), Bolt Rush(E2) Damage 55/85/115/145/175(+Attack Power 45%) 55/85/115/145/175(+Attack Power 55%)(+Skill Amplification 55%), 1st Hit Damage 40/70/100(+Attack Power 35%) 40/70/100(+Attack Power 50%) (+Skill Amplification 50%), 1st Hit Center Damage 80/140/200(+Attack Power 70%) 80/140/200(+Attack Power 100%)(+Skill Amplification 100%), 2nd Hit Damage 80/120/160(+Attack Power 50%) 80/120/160(+Attack Power 60%)(+Skill Amplification 60%), Additional Heal for recovering downed allies: 5%/10%/15%(+Skill Amplification0.1%) 5%/10%/15%(+Skill Amplification 3%), 1st Hit Damage 30/40/50/60/70(+Attack Power 25%) 30/40/50/60/70(+Attack Power 15%)(+Skill Amplification 5%), 2nd Hit Damage 20/25/30/35/40(+Attack Power 15%) 20/25/30/35/40(+Attack Power 25%)(+Skill Amplification 10%), Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100(+Attack Power 35%)(+Skill Amplification 10%), Total Damage 136/192/248/304/360(+Attack Power 240%)(+Skill Amplification80%) 136/192/248/304/360(+Attack Power 280%)(+Skill Amplification 60%), Initial Vision Range Reduction 20%(+Skill Amplification40%) 20%(+Skill Amplification 5%), Vision Range Reduction per Hit 3/3.3/3.6/3.9/4.2% 5%, Damage 20/40/60/80/100(+Attack Power 30%) 30/50/70/90/110(+Attack Power 35%)(+Skill Amplification 15%), Self Cast Damage 50/125/200(+Max HP 5%) 70/150/230(+Skill Amplification 20%)(+Max HP 6%), Self Cast Shield 200/325/450(+Skill Amplification100%)(lost HP 10%) 200/325/450(+Skill Amplification 60%)(lost HP 10%), Ally Cast Damage 50/125/200(+Max HP 5%) 70/150/230(+Skill Amplification 20%)(+Max HP 6%), Ally Cast Shield 200/325/450(+Skill Amplification100%)(+ Targets lost HP 15%) 200/325/450(+Skill Amplification 60%)(+ Targets lost HP 15%), 0.35% Damage Increase per 1% of Skill Amplification (REMOVED), Damage 20/40/60(+Attack Power 30%)(+Character Level*5) 40/80/120(+Attack Power 20%)(+Skill Amplification 50%), 1st Hit Damage 20/35/50/65/80(+Attack Power 25%) 40/55/70/85/100(+Attack Power 25%)(+Skill Amplification 20%), 2nd Hit Damage 40/60/80/100/120(+Attack Power 40%) 60/85/110/135/160(+Attack Power 40%)(+Skill Amplification 40%), Damage 30/50/70/90/110(+Attack Power 35%) 50/75/100/125/150(+Attack Power 35%)(+Skill Amplification 50%). Visit Eternal official website, and check the banners and sale section. Mooncake2022. It is non-refundable. You can now gift NP to your friends by selecting the Gift button in the NP shop. This means that we may receive a commission Sign up at eternal.gg, and always get the latest offers and deals. The Overwhelming Strength in Cobalt Protocol will now properly block Grounded effects when Unstoppable. ago. We will keep a close eye on all the changes and meta shifts in order to address new born issues ASAP by collecting feedback and statistics. We've got even more stuff coming in Season 3, so let's take a look at the stuff that was added in Season 2 and a look towards the future in Season 3! Is something showing up on your EMF meter? Additionally, customers can get discounts by participating in special promotions or by using coupon codes. Click on the "Use Coupon" box to enter your coupon code, and press Confirm.. ALT. Nathapon, Alex, Adrianas costs are set to be reduced on September 1st (KST). A complete change of flow in team combat! She's got an eye for only the most expensive things, This is a big change, so we know it might bring a lot of confusion at first. These adjustments are to reward good movement and good skill shot accuracy.Approximately 40 abilities will be adjusted to have increased casting time. Eternal Return - Do Whatever It Takes To Survive All out! (NEW) (Fortification Core) Heavy Kneepads, Gain a shield proportional to your max HP. when you purchase a product that is clicked through one of the outbound (300 NP in total!) After killing a test subject, Alpha, Omega, Gamma, or Wickeline, moving towards another enemy increases your movement speed by 50%, decaying over 5 seconds, and reduces damage taken by 25% for 5 second(s).Slaying a wild animal grants half of the above effect. Skills can be used through shortcuts or equipment clicks. We've put together a merch store. Meteorites will also not drop in the area anymore. Active Items After reviving, you can move to a desired area through the hyperloop. Have a look at the banners on their homepage, and get the big sale information. The scoreboard will become hidden as Phase 4 starts to highlight the phase change. There are no more keys left in this giveaway! Your first transfer console use is discounted by 15 Credits. Sent verification code by your email. Gain a stack of Swift Strides every 0.2m you move, up to 100. You will receive all the promotional information in your inbox if you have subscribed to the email of the brand. To redeem them, go to Settings, then Support, and you will find an option that will allow you to redeem coupon codes. - Event Period: Jan 26th 2022 ~ Feb 16th 2022 6:59 AM (PT), - The rewards will be sent to those who participate in the event through in-game mailbox. In the future, weapon mastery will be more diverse and unique. (300 NP in total!). Damage 100/160/220/280/340(+Attack Power 60%) 100/160/220/280/340(+Attack Power 80%)(+Skill Amplification 80%), Damage 200/300/400(+Attack Power 70%) 220/340/460(+Attack Power 100%)(+Skill Amplification 90%), Collision Damage 100/150/200(+Attack Power 35%) 110/170/230(+Attack Power 50%)(+Skill Amplification 45%), Damage 50/70/90/110/130(+Attack Power 35%) 50/70/90/110/130(+Attack Power 45%)(+Skill Amplification 20%), Center Damage 85/105/125/145/165(+Attack Power 50%) 85/105/125/145/165(+Attack Power 75%)(+Skill Amplification 40%), Damage 20/30/40/50/60(+Attack Power 30%) 20/30/40/50/60(+Attack Power 50%)(+Skill Amplification 30%), Damage 20/40/60/80/100(+Attack Power 25%) 20/40/60/80/100(+Attack Power 45%)(+Skill Amplification 30%), Damage per Tick 60/90/120(+Attack Power 35%) 60/90/120(+Attack Power 35%)(+Skill Amplification 5%), Min Damage 60/120/180(+Attack Power 50%) 60/120/180(+Attack Power 70%)(+Skill Amplification 50%), Max Damage 120/240/360(+Attack Power 100%) 120/240/360(+Attack Power 140%)(+Skill Amplification 100%). After dealing damage to an enemy test subject, your next basic attack deals additional damage. For one, it made the damage gap between tank builds and DPS builds insignificant. Although we tried to take a lot into consideration, predicting how things are going to turn out in the pre-season is very difficult. From the casual player to the hardcore enthusiast, Eternal Return has something for everyone. Check age restrictions before playing. Saved Plans Calculations Revamp(Patch 0.67.0). Later on, Saved Plans will need to have been used a certain amount of times before its winrates are displayed. If Exclusive (R) is casted while casting Drape(Q), Catwalk(E), Strut(E2), Exclusive(R) will cast right after. Eternal Evolution codes (May 2023) - ggrecon.com All season rewards, including Cadet Luke, will be distributed based on your final Season 6 rank. Stream DLC and Twitch Drops are getting their own separate icons. Don't forget to redeem! Play Eternal Return on your favorite platforms! For example, if a skill has an Skill Amplification ratio of 0.5 and your test subject has 100 Skill Amplification, the skill will do 50 additional damage. Please dont hold back on your feedback and questions so that we can improve Eternal Return and make it more fun and enjoyable for you. Damage 500+30% of targets current HP 225+13% of targets current HP, Damage based on lost HP: 30/65/100% 20/35/50%, Damage per Stack: 12/24/36(Melee), 8/16/24(Ranged) 8/15/22(Melee), 6/10/14(Ranged), Damage: 5/8/15(Melee)%, 3/5/10(Ranged)% of targets current HP 4/6/8(Melee)%, 3/4.5/6(Ranged)%, Skill Amplification 6/9/12% Increase Skill Amplification 6/8/10% Increase, Extra Skill Amplification 4/6/10% per other equipped Infusion Skill Amplification 4/5/6% increase, Damage: 8(Melee)/6(Ranged)% of selfs max HP 4(Melee)/3(Ranged)% of selfs max HP. Post-cast delay can now be canceled with another input. Your next basic attack will also slow enemies by 25% for 2 seconds at max stacks. Your next basic attack within {4} seconds deals additional (30+ 8 per Level) skill damage. After obtaining the 1,900 Points included in your ER Plus purchase, - Rewards will be automatically distributed after you log in to the game from Feb 16th after maintenance to Feb 20th 6:59 AM (PT). Eternal Evolution Codes (January 2023) Eternal Evolution is a game where you can enjoy role-playing on a casual or pro level. On the deserted Lumia Island, the seedy organization AGLAIA is conducting a secret experiment to perfect a new race of extraordinary humans. If a player clicks on a special material, items that can be crafted with that material are highlighted. Take a look at your shopping cart and discover suitable discounts and deals for it. On top of that, were diversifying augments by adding 7 new Augments. (REMOVED), Edge Extra Damage 40/80/120/160/200 40/80/120/160/200, Recipe Change: Kitchen Knife + Rusty Sword REMOVED, Recipe Change: Bamboo + Piano Wire REMOVED, Recipe Change: Glass Bottle + Surveillance Camera REMOVED, Recipe Change: Trail Camera + Lens -> Recon Drone + Lens, Recipe Change: Glass Bottle + Lighter REMOVED. Eternal Saga coupon codes are a one-of-a-kind set of numbers and letters created by developers specifically for players. The ER Pass will now display its remaining time. Spec Ops Estelle (Rare) will be available for purchase! In order to ensure that you can enjoy your Promo Codes, you'd better use it as soon as you get it. Might be a GHOST. SurviveTaking place on the deserted Lumia Island, the shady organization known as AGLAIA is conducting experiments on living human beings in search to perfect a new race of extraordinary humans. *Each coupon lasts for the event duration written above. We will be adjusting the latter for a smoother gameplay experience. Clicking event missions will now send you straight to the Event Homepage. UPCOMING CHANGES TO SEASON 4 - COUPON CODE FOR NP! This is a great chance you should grab right now. Might be a GHOST. Get it while you can! If you buy something at the store, you have a chance to enjoy Eternal Return Coupon Codes many times. (Ranged) Gain a shield with HP equal to 15% of your max HP. Augments can no longer be saved without the core augment being selected. The main banner introduces the newest additions to Lumia Island! On top of that, you can check out the shipping policy on the website. If two teams use the Rootkit, no further access to the escape dock will be allowed. Look for Eternal Promo Codes & Coupons on HotDeals, the best shopping assistant to save money. Use the coupon code to earn your juicy NP! Only 1 ER Pass can be active at a time, and it is possible to reactivate the previous ER Passes with NP. Damage 40/70/100/130/160(+Attack Power 70%) 60/95/130/165/200(+Attack Power 70%)(+Skill Amplification 60%), Damage 120/240/360(Attack Power 100%) 150/300/450(Attack Power 100%)(+Skill Amplification 50%), Glacial Field Damage 75/150/225(+Attack Power 20%) 100/200/300(+Attack Power 40%)(+Skill Amplification 10%), Damage 18/36/54/72/90(+Attack Power 15%) 20/40/60/80/100(+Attack Power 10%)(+Skill Amplification 30%), Extra Damage for hitting both hits 22/44/66/88/110(+Attack Power 40%) 22/44/66/88/110(+Attack Power 20%)(+Skill Amplification 40%), Damage 60/110/160/210/260(+Attack Power 75%) 60/110/160/210/260(+Attack Power 80%)(+Skill Amplification 40%), Dove Damage 120/175/230(+Attack Power 45%) 120/175/230(+Attack Power 20%)(+Skill Amplification 50%), Hat Damage 180/240/300(+Attack Power 75%) 180/240/300(+Attack Power 30%)(+Skill Amplification 90%), Shield 30/65/100(+Attack Power 30%) 30/65/100(+Attack Power 20%)(+Skill Amplification 10%), Damage 60/90/120/150/180(+Skill Amplification70%) 60/90/120/150/180(+Skill Amplification 40%), Enhanced Damage 90/135/180/225/270(+Skill Amplification120%) 90/135/180/225/270(+Skill Amplification 80%), Damage 50/80/110/140/170(+Attack Power 30%) 50/80/110/140/170(+Attack Power 10%)(+Skill Amplification 30%), Damage 160/220/280(Attack Power 35%) 160/220/280(+Attack Power 15%)(+Skill Amplification 35%), Heal per second 32/64/96(+Attack Power 40%) 32/64/96(+Attack Power 15%)(+Skill Amplification 25%), Damage 50/75/100/125/150(+Attack Power 50%) 50/75/100/125/150(+Attack Power 60%)(+Skill Amplification 10%), Damage 150/250/350(+Attack Power 45%) 150/250/350(+Attack Power 50%)(+Skill Amplification 10%), Damage 60/100/140/180/220(+Attack Power 50%) 60/100/140/180/220(+Attack Power 65%)(+Skill Amplification 25%), Damage 250/375/500(+Attack Power 175%) 250/375/500(+Attack Power 200%)(+Skill Amplification 60%), Damage 30/60/90(+Attack Power 35%) Damage 30/60/90(+Attack Power 10%)(+Skill Amplification 15%), 1st Hit Damage 25/45/65/85/105(+Attack Power 25%) 25/45/65/85/105(+Attack Power 10%)(+Skill Amplification 35%), 2nd Hit Damage 50/80/110/140/170(+Attack Power 45%) 50/80/110/140/170(+Attack Power 20%)(+Skill Amplification 40%), 1st Hit Damage 35/65/95/125/155(+Attack Power 50%) 35/65/95/125/155(+Attack Power 30%)(+Skill Amplification 60%), 2nd Hit Damage 50/90/130/170/210(+Attack Power 50%) 50/90/130/170/210(+Attack Power 30%)(+Skill Amplification 60%), DOT Total Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180(+Attack Power 15%)(+Skill Amplification 40%), Damage 10/22/34(+Skill Amplification5%) 10/22/34(+Attack Power 2%)(+Skill Amplification 6%), 5 Stack Damage 20/70/120(+Attack Power 30%) 20/70/120(+Attack Power 10%)(+Skill Amplification 30%). Credits are now shown in teammate portraits (and also can be pinged!). Copyright Kakao Games Europe B.V. & Nimble Neuron Corp. All Rights Reserved. A virtual inventory will be created when wearing equipment that can use active skills. If she visits all 15 areas, her Skill Amplification is increased by 10% and her attack speed is increased by 10%. Characters without movement skills can now more easily traverse the area. If your teammates die before the 2nd night, they are automatically revived after a certain time. His defense increases the . Craft the Regeneration Cuff and System Shutdown Code into a Rootkit. Un-equipable items may be added into the Guide UI in-game, but will be emphasized as un-equipable. Patch Note Fixes. The Rootkit will allow you to hyperloop to the escape dock. 60/115/170/225/280(+Attack Power 70%)(+Skill Amplification160%) 80/135/190/245/300(+Attack Power 40%)(+Skill Amplification 170%), Damage 30/60/90/120/150(+Attack Power 25%)(+Skill Amplification 100%) 45/75/105/135/165(+Attack Power 25%)(+Skill Amplification 120%), Damage 30/55/80/105/130(+Attack Power 20%)(+Skill Amplification 80%) 40/65/90/115/140(+Attack Power 15%)(+Skill Amplification 70%), Damage 50/75/100/125/150(+Attack Power 35%) 65/95/125/150/185(+Attack Power 10%)(+Skill Amplification 20%), Damage 60/90/120/150/180(+Attack Power 50%) 70/105/140/175/210(+Attack Power 15%)(+Skill Amplification 25%), Damage 150/250/350(+Attack Power 80%) 200/325/450(+Attack Power 30%)(+Skill Amplification 80%), Damage 20/40/60(+Attack Power 60%)(+Skill Amplification20%) 25/50/75(+Attack Power 10%)(+Skill Amplification 35%), 1st Hit Damage 20/40/60/80/100(+Attack Power 25%) 20/50/80/110/140(+Attack Power 10%)(+Skill Amplification 25%), 2nd Hit Damage 30/50/70/90/110(+Attack Power 30%) 30/80/110/140/170(+Attack Power 15%)(+Skill Amplification 30%), Projectile Damage 40/50/60/70/80(+Attack Power 35%) 40/65/90/115/140(+Attack Power 20%)(+Skill Amplification 30%), Mark Damage 45/75/105/135/165(+Attack Power 35%) 45/75/105/135/165(+Attack Power 20%)(+Skill Amplification 20%), Collision Damage 30/60/90(+Attack Power 40%) 30/60/90(+Attack Power 30%)(+Skill Amplification 25%), Flip Damage 130/260/390(+Attack Power 100%) 130/260/390(+Attack Power 70%)(+Skill Amplification 120%), Damage 10/40/70/100/130(+Attack Power 30%)(+1/3/5/7/9% of Lenoxs Max HP) 30/60/90/120/150(+Attack Power 20%)(+Skill Amplification 40%)(+1/3/5/7/9% of Lenoxs Max HP), 1st Hit Damage 20/30/40/50/60(+Attack Power 30%) 20/35/50/65/80(+Attack Power 20%)(+Skill Amplification 30%), 2nd Hit Damage 50/85/120/155/190(+Attack Power 60%) 60/105/150/195/240(+Attack Power 40%)(+Skill Amplification 60%), Damage 20/85/150/215/280(+Attack Power 30%) 40/100/160/220/280(+Attack Power 20%)(+Skill Amplification 50%), Damage 40/95/150(+Attack Power 70%) 40/95/150(+Attack Power 40%)(+Skill Amplification 20%), Damage 4/8/12(+Attack Power 12%) 4/8/12(+Attack Power 14%)(+Skill Amplification 5%), Damage 40/75/110/145/180(+Attack Power 40%) 40/75/110/145/180(+Attack Power 60%)(+Skill Amplification 30%), Damage 10/15/20/25/30(+Attack Power 20%) 10/15/20/25/30(+Attack Power 24%)(+Skill Amplification 15%), Shield 60/95/130/165/200(+Attack Power 30%) 60/95/130/165/200(+Attack Power 30%)(+Skill Amplification 30%), Damage 50/75/100/125/150(+Attack Power 35%) 50/75/100/125/150(+Attack Power 45%)(+Skill Amplification 20%), Damage 150/230/310(+Attack Power 50%) 150/230/310(+Attack Power 70%)(+Skill Amplification 100%), Damage 50/80/110/140/170(+Attack Power 40%) 50/80/110/140/170(+Attack Power 55%)(+Skill Amplification 10%), Damage 70/110/150/190/230(+Attack Power 50%) 70/110/150/190/230(+Attack Power 65%)(+Skill Amplification 15%), 1st Hit Damage 25/45/65/85/105(+Attack Power 30%) 25/45/65/85/105(+Attack Power 35%)(+Skill Amplification 10%), 2nd Hit Damage 25/45/65/85/105(+Attack Power 30%) 25/45/65/85/105(+Attack Power 35%)(+Skill Amplification 10%), Explosion Damage 100/175/250(+Attack Power 35%) 100/175/250(+Attack Power 40%)(+Skill Amplification 10%), 1st Hit Damage 15/40/65/90/115(+Attack Power 50%) 15/40/65/90/115(+Attack Power 65%)(+Skill Amplification 30%), 2nd Hit Damage 50/80/110/140/170(+Attack Power 70%) 50/80/110/140/170(+Attack Power 90%)(+Skill Amplification 50%), Damage 10/20/30/40/50(+Attack Power 20%) 10/20/30/40/50(+Attack Power 24%)(+Skill Amplification 20%), Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180(+Attack Power 55%)(+Skill Amplification 40%), Min Damage 200/300/400(+Attack Power 50%) 200/300/400(+Attack Power 90%)(+Skill Amplification 100%), Max Damage 400/600/800(+Attack Power 100%) 400/600/800(+Attack Power 180%)(+Skill Amplification 200%), Damage 25/45/65/85/105(+Attack Power 35%) 25/45/65/85/105(+Attack Power 40%)(+Skill Amplification 30%), Enhanced Damage 28/56/84/112/140(+Attack Power 40%) 28/56/84/112/140(+Attack Power 55%)(+Skill Amplification 45%), Damage 80/135/190/245/300(+Attack Power 50%) 80/135/190/245/300(+Attack Power 70%)(+Skill Amplification 60%), Min Damage 40/60/80(+Attack Power 20%) 40/60/80(+Attack Power 30%)(+Skill Amplification 30%), Max Damage 100/150/200(+Attack Power 50%) 100/150/200(+Attack Power 75%)(+Skill Amplification 75%), Basic Attack Damage Increase: 105%+[Critical Strike Chance+Skill Amplification] * (75%+Critical Strike Damage Increase) 110%+[Critical Strike Chance] *(75%+Critical Strike Damage Increase), Damage 30/50/70/90/110(+Attack Power 30%) 70/100/130/160/190(+Attack Power 35%)(+Skill Amplification 15%), Initial Damage 45/90/135/180/225(+Attack Power 55%) 70/115/150/195/240(+Attack Power 60%)(+Skill Amplification 15%), Back Targets Damage 15/40/65/90/115(+Attack Power 55%) 30/60/90/120/150(+Attack Power 60%)(+Skill Amplification 10%), Damage 40/50/60/70/80(+Attack Power 30%) 40/50/60/70/80(+Attack Power 35%)(+Skill Amplification 10%), Damage 50/70/80/110/130(+Attack Power 40%) 70/90/110/130/150(+Attack Power 40%)(+Skill Amplification 15%), AOE Damage 25/35/45/55/65(+Attack Power 40%) 20/40/60/80/100(+Attack Power 35%)(+Skill Amplification 10%), 1st Cast Damage 40/70/100(+Attack Power 30%) 40/70/100(+Attack Power 40%)(+Skill Amplification 10%), 2nd Cast Damage 150/200/250(+Attack Power 60%) 150/200/250(+Attack Power 80%)(+Skill Amplification 20%), Damage 300/350/400(+Attack Power 40%) 320/400/480(+Attack Power 70%)(+Skill Amplification 30%), Damage 40/75/110/145/180(+Attack Power 45%) 50/85/120/155/190(+Attack Power 45%)(+Skill Amplification 15%), Damage 55/90/125/160/195(+Attack Power 45%) Damage 80/120/160/200/240(+Attack Power 20%)(+Skill Amplification 15%), Can be casted while casting Drape(Q), Catwalk(E), Strut(E2), Damage 50/80/110/140/170(+Attack Power 60%) Damage 50/90/130/160/190(+Attack Power 60%)(+Skill Amplification 10%), Shield 60/95/130/165/200(+Defense 30%)(+Skill Amplification20%) 60/95/130/165/200(+Defense 30%)(+Skill Amplification 50%), Damage 100/200/300(+Attack Power 100%) 100/200/300(+Attack Power 110%)(+Skill Amplification 25%), HP Recovery 50/100/150(+Attack Power 40%)(+Skill Amplification25%) 50/100/150(+Attack Power 40%)(+Skill Amplification 15%).
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